Simplify the server browser code.

This commit is contained in:
Paul Chote
2014-03-14 19:08:59 +13:00
parent a4a285bef5
commit 2106393122
3 changed files with 144 additions and 65 deletions

View File

@@ -1,52 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading;
using OpenRA.FileFormats;
namespace OpenRA.Network
{
public static class ServerList
{
public static void Query(Action<GameServer[]> onComplete)
{
var masterServerUrl = Game.Settings.Server.MasterServer;
new Thread(() =>
{
GameServer[] games = null;
try
{
var str = GetData(new Uri(masterServerUrl + "list.php"));
var yaml = MiniYaml.FromString(str);
games = yaml.Select(a => FieldLoader.Load<GameServer>(a.Value))
.Where(gs => gs.Address != null).ToArray();
}
catch { }
Game.RunAfterTick(() => onComplete(games));
}) { IsBackground = true }.Start();
}
static string GetData(Uri uri)
{
var wc = new WebClient();
wc.Proxy = null;
var data = wc.DownloadData(uri);
return Encoding.UTF8.GetString(data);
}
}
}

View File

@@ -130,7 +130,6 @@
<Compile Include="Network\OrderIO.cs" /> <Compile Include="Network\OrderIO.cs" />
<Compile Include="Network\OrderManager.cs" /> <Compile Include="Network\OrderManager.cs" />
<Compile Include="Network\ReplayConnection.cs" /> <Compile Include="Network\ReplayConnection.cs" />
<Compile Include="Network\ServerList.cs" />
<Compile Include="Network\Session.cs" /> <Compile Include="Network\Session.cs" />
<Compile Include="Network\SyncReport.cs" /> <Compile Include="Network\SyncReport.cs" />
<Compile Include="Network\UnitOrders.cs" /> <Compile Include="Network\UnitOrders.cs" />

View File

@@ -12,6 +12,8 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Drawing; using System.Drawing;
using System.Net;
using System.Text;
using OpenRA.FileFormats; using OpenRA.FileFormats;
using OpenRA.Network; using OpenRA.Network;
using OpenRA.Server; using OpenRA.Server;
@@ -29,6 +31,8 @@ namespace OpenRA.Mods.RA.Widgets.Logic
enum SearchStatus { Fetching, Failed, NoGames, Hidden } enum SearchStatus { Fetching, Failed, NoGames, Hidden }
SearchStatus searchStatus = SearchStatus.Fetching; SearchStatus searchStatus = SearchStatus.Fetching;
Download currentQuery;
Widget panel, serverList;
bool showWaiting = true; bool showWaiting = true;
bool showEmpty = true; bool showEmpty = true;
@@ -39,7 +43,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
{ {
switch (searchStatus) switch (searchStatus)
{ {
case SearchStatus.Fetching: return "Fetching game list...";
case SearchStatus.Failed: return "Failed to contact master server."; case SearchStatus.Failed: return "Failed to contact master server.";
case SearchStatus.NoGames: return "No games found."; case SearchStatus.NoGames: return "No games found.";
default: return ""; default: return "";
@@ -49,16 +52,18 @@ namespace OpenRA.Mods.RA.Widgets.Logic
[ObjectCreator.UseCtor] [ObjectCreator.UseCtor]
public ServerBrowserLogic(Widget widget, Action onStart, Action onExit) public ServerBrowserLogic(Widget widget, Action onStart, Action onExit)
{ {
var panel = widget; panel = widget;
this.onStart = onStart; this.onStart = onStart;
this.onExit = onExit; this.onExit = onExit;
var sl = panel.Get<ScrollPanelWidget>("SERVER_LIST"); serverList = panel.Get<ScrollPanelWidget>("SERVER_LIST");
serverTemplate = serverList.Get<ScrollItemWidget>("SERVER_TEMPLATE");
// Menu buttons // Menu buttons
var refreshButton = panel.Get<ButtonWidget>("REFRESH_BUTTON"); var refreshButton = panel.Get<ButtonWidget>("REFRESH_BUTTON");
refreshButton.IsDisabled = () => searchStatus == SearchStatus.Fetching; refreshButton.IsDisabled = () => searchStatus == SearchStatus.Fetching;
refreshButton.OnClick = () => ServerList.Query(games => RefreshServerList(panel, games)); refreshButton.GetText = () => searchStatus == SearchStatus.Fetching ? "Refreshing..." : "Refresh";
refreshButton.OnClick = RefreshServerList;
panel.Get<ButtonWidget>("DIRECTCONNECT_BUTTON").OnClick = OpenDirectConnectPanel; panel.Get<ButtonWidget>("DIRECTCONNECT_BUTTON").OnClick = OpenDirectConnectPanel;
panel.Get<ButtonWidget>("CREATE_BUTTON").OnClick = OpenCreateServerPanel; panel.Get<ButtonWidget>("CREATE_BUTTON").OnClick = OpenCreateServerPanel;
@@ -69,9 +74,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
panel.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); }; panel.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); };
// Server list
serverTemplate = sl.Get<ScrollItemWidget>("SERVER_TEMPLATE");
// Display the progress label over the server list // Display the progress label over the server list
// The text is only visible when the list is empty // The text is only visible when the list is empty
var progressText = panel.Get<LabelWidget>("PROGRESS_LABEL"); var progressText = panel.Get<LabelWidget>("PROGRESS_LABEL");
@@ -82,33 +84,163 @@ namespace OpenRA.Mods.RA.Widgets.Logic
if (showWaitingCheckbox != null) if (showWaitingCheckbox != null)
{ {
showWaitingCheckbox.IsChecked = () => showWaiting; showWaitingCheckbox.IsChecked = () => showWaiting;
showWaitingCheckbox.OnClick = () => { showWaiting ^= true; ServerList.Query(games => RefreshServerList(panel, games)); }; showWaitingCheckbox.OnClick = () => { showWaiting ^= true; RefreshServerList(); };
} }
var showEmptyCheckbox = panel.GetOrNull<CheckboxWidget>("EMPTY"); var showEmptyCheckbox = panel.GetOrNull<CheckboxWidget>("EMPTY");
if (showEmptyCheckbox != null) if (showEmptyCheckbox != null)
{ {
showEmptyCheckbox.IsChecked = () => showEmpty; showEmptyCheckbox.IsChecked = () => showEmpty;
showEmptyCheckbox.OnClick = () => { showEmpty ^= true; ServerList.Query(games => RefreshServerList(panel, games)); }; showEmptyCheckbox.OnClick = () => { showEmpty ^= true; RefreshServerList(); };
} }
var showAlreadyStartedCheckbox = panel.GetOrNull<CheckboxWidget>("ALREADY_STARTED"); var showAlreadyStartedCheckbox = panel.GetOrNull<CheckboxWidget>("ALREADY_STARTED");
if (showAlreadyStartedCheckbox != null) if (showAlreadyStartedCheckbox != null)
{ {
showAlreadyStartedCheckbox.IsChecked = () => showStarted; showAlreadyStartedCheckbox.IsChecked = () => showStarted;
showAlreadyStartedCheckbox.OnClick = () => { showStarted ^= true; ServerList.Query(games => RefreshServerList(panel, games)); }; showAlreadyStartedCheckbox.OnClick = () => { showStarted ^= true; RefreshServerList(); };
} }
var showIncompatibleCheckbox = panel.GetOrNull<CheckboxWidget>("INCOMPATIBLE_VERSION"); var showIncompatibleCheckbox = panel.GetOrNull<CheckboxWidget>("INCOMPATIBLE_VERSION");
if (showIncompatibleCheckbox != null) if (showIncompatibleCheckbox != null)
{ {
showIncompatibleCheckbox.IsChecked = () => showIncompatible; showIncompatibleCheckbox.IsChecked = () => showIncompatible;
showIncompatibleCheckbox.OnClick = () => { showIncompatible ^= true; ServerList.Query(games => RefreshServerList(panel, games)); }; showIncompatibleCheckbox.OnClick = () => { showIncompatible ^= true; RefreshServerList(); };
} }
// Game.LoadWidget(null, "SERVERBROWSER_IRC", panel.Get("IRC_ROOT"), new WidgetArgs()); // Game.LoadWidget(null, "SERVERBROWSER_IRC", panel.Get("IRC_ROOT"), new WidgetArgs());
RefreshServerList();
}
ServerList.Query(games => RefreshServerList(panel, games)); void RefreshServerList()
{
// Query in progress
if (currentQuery != null)
return;
searchStatus = SearchStatus.Fetching;
Action<DownloadDataCompletedEventArgs, bool> onComplete = (i, cancelled) =>
{
currentQuery = null;
if (i.Error != null || cancelled)
{
RefreshServerListInner(null);
return;
}
var data = Encoding.UTF8.GetString(i.Result);
var yaml = MiniYaml.FromString(data);
var games = yaml.Select(a => FieldLoader.Load<GameServer>(a.Value))
.Where(gs => gs.Address != null);
RefreshServerListInner(games);
Game.RunAfterTick(() => RefreshServerListInner(games));
};
currentQuery = new Download(Game.Settings.Server.MasterServer + "list.php", _ => {}, onComplete);
}
public void RefreshServerListInner(IEnumerable<GameServer> games)
{
List<Widget> rows = new List<Widget>();
Game.RunAfterTick(() =>
{
serverList.RemoveChildren();
currentServer = null;
if (games == null)
{
searchStatus = SearchStatus.Failed;
return;
}
if (!games.Any())
{
searchStatus = SearchStatus.NoGames;
return;
}
currentServer = games.FirstOrDefault();
searchStatus = SearchStatus.Hidden;
foreach (var row in rows)
serverList.AddChild(row);
});
foreach (var loop in games.OrderByDescending(g => g.CanJoin()).ThenByDescending(g => g.Players))
{
var game = loop;
if (game == null)
continue;
var canJoin = game.CanJoin();
var item = ScrollItemWidget.Setup(serverTemplate, () => currentServer == game, () => currentServer = game, () => Join(game));
var map = Game.modData.MapCache[game.Map];
var preview = item.GetOrNull<MapPreviewWidget>("MAP_PREVIEW");
if (preview != null)
preview.Preview = () => map;
var title = item.GetOrNull<LabelWidget>("TITLE");
if (title != null)
{
title.GetText = () => game.Name;
title.GetColor = () => canJoin ? title.TextColor : Color.Gray;
}
var maptitle = item.GetOrNull<LabelWidget>("MAP");
if (title != null)
{
maptitle.GetText = () => map.Title;
maptitle.GetColor = () => canJoin ? maptitle.TextColor : Color.Gray;
}
var players = item.GetOrNull<LabelWidget>("PLAYERS");
if (players != null)
{
players.GetText = () => "{0} / {1}".F(game.Players, map.PlayerCount);
players.GetColor = () => canJoin ? players.TextColor : Color.Gray;
}
var state = item.GetOrNull<LabelWidget>("STATE");
if (state != null)
{
state.GetText = () => GetStateLabel(game);
state.GetColor = () => canJoin ? state.TextColor : Color.Gray;
}
var ip = item.GetOrNull<LabelWidget>("IP");
if (ip != null)
{
ip.GetText = () => game.Address;
ip.GetColor = () => canJoin ? ip.TextColor : Color.Gray;
}
var version = item.GetOrNull<LabelWidget>("VERSION");
if (version != null)
{
version.GetText = () => GenerateModLabel(game);
version.IsVisible = () => !game.CompatibleVersion();
version.GetColor = () => canJoin ? version.TextColor : Color.Gray;
}
var location = item.GetOrNull<LabelWidget>("LOCATION");
if (location != null)
{
var cachedServerLocation = LobbyUtils.LookupCountry(game.Address.Split(':')[0]);
location.GetText = () => cachedServerLocation;
location.IsVisible = () => game.CompatibleVersion();
location.GetColor = () => canJoin ? location.TextColor : Color.Gray;
}
if (!Filtered(game))
rows.Add(item);
}
} }
void OpenLobby() void OpenLobby()