Don't keep mix files in memory.
Added SegmentStream class to assist in maintaining views into portions of the FileStream of the overall mix file to avoid having to copy sections into in-memory buffers.
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@@ -150,6 +150,7 @@
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<Compile Include="Orders\UnitOrderGenerator.cs" />
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<Compile Include="Player.cs" />
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<Compile Include="Primitives\MergedStream.cs" />
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<Compile Include="Primitives\SegmentStream.cs" />
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<Compile Include="Primitives\SpatiallyPartitioned.cs" />
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<Compile Include="Primitives\ConcurrentCache.cs" />
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<Compile Include="SelectableExts.cs" />
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