Render shroud outside map bounds.

Fixes a regression from #8337.
This commit is contained in:
Paul Chote
2015-06-15 17:57:04 +01:00
parent aee951c86f
commit 2156a234db
10 changed files with 66 additions and 39 deletions

View File

@@ -24,7 +24,7 @@ namespace OpenRA.Graphics
theater = wr.Theater;
mapTiles = world.Map.MapTiles.Value;
terrain = new TerrainSpriteLayer(world, wr, theater.Sheet, BlendMode.Alpha, wr.Palette("terrain"));
terrain = new TerrainSpriteLayer(world, wr, theater.Sheet, BlendMode.Alpha, wr.Palette("terrain"), true);
foreach (var cell in world.Map.AllCells)
UpdateCell(cell);