Render shroud outside map bounds.

Fixes a regression from #8337.
This commit is contained in:
Paul Chote
2015-06-15 17:57:04 +01:00
parent aee951c86f
commit 2156a234db
10 changed files with 66 additions and 39 deletions

View File

@@ -146,7 +146,7 @@ namespace OpenRA.Mods.Common.Traits
Dirty.Clear();
foreach (var uv in wr.Viewport.VisibleCells.MapCoords)
foreach (var uv in wr.Viewport.VisibleCellsInsideBounds.MapCoords)
{
var t = Tiles[uv];
if (t.Sprite != null)