diff --git a/mods/ts/rules/infantry.yaml b/mods/ts/rules/infantry.yaml index cab87f39e2..7a7dbe3f34 100644 --- a/mods/ts/rules/infantry.yaml +++ b/mods/ts/rules/infantry.yaml @@ -45,7 +45,7 @@ E2: Armament: Weapon: Grenade LocalOffset: 0,0,555 - FireDelay: 15 + FireDelay: 5 AttackFrontal: TakeCover: -RenderInfantry: @@ -73,7 +73,7 @@ E3: Speed: 42 Armament@PRIMARY: Weapon: Bazooka - LocalOffset: 0,0,555 + LocalOffset: 128,0,640 AttackFrontal: TakeCover: -RenderInfantry: @@ -101,9 +101,8 @@ WEEDGUY: CrushableInfantry: CrushSound: squish2.aud Armament: - Weapon: MultiCluster + Weapon: FireballLauncher LocalOffset: 85,0,384 - FireDelay: 3 AttackFrontal: -RenderInfantry: RenderInfantryProne: @@ -224,6 +223,7 @@ GHOST: Range: 6c0 Armament: Weapon: LtRail + LocalOffset: 85,0,384 CrushableInfantry: CrushSound: squish2.aud AttackFrontal: @@ -311,7 +311,7 @@ CYBORG: -CrushableInfantry: CrushSound: squish2.aud Selectable: - Bounds: 12,17,0,-6 + Bounds: 14,30,0,-7 Voice: Cyborg Mobile: Speed: 56 @@ -344,7 +344,7 @@ CYC2: -CrushableInfantry: CrushSound: squish2.aud Selectable: - Bounds: 12,17,0,-6 + Bounds: 14,30,0,-7 Voice: CyborgCommando Mobile: Speed: 56 @@ -354,7 +354,8 @@ CYC2: RevealsShroud: Range: 7c0 Armament: - Weapon: Sniper + Weapon: CyCannon + LocalOffset: 170,85,683 AttackFrontal: TakeCover: -RenderInfantry: