diff --git a/mods/ts/rules/gdi-infantry.yaml b/mods/ts/rules/gdi-infantry.yaml index f2a824c1f8..fb7cc827d7 100644 --- a/mods/ts/rules/gdi-infantry.yaml +++ b/mods/ts/rules/gdi-infantry.yaml @@ -165,6 +165,17 @@ JUMPJET.Husk: AutoSelectionSize: WithSpriteBody: Sequence: die-falling + Health: + ConditionManager: + GrantConditionOnTerrain: + TerrainTypes: Water + Condition: water-death + WithDeathAnimation: + RequiresCondition: !water-death + FallbackSequence: die-flying + WithDeathAnimation@SPLASH: + RequiresCondition: water-death + FallbackSequence: die-splash GHOST: Inherits: ^Soldier diff --git a/mods/ts/sequences/infantry.yaml b/mods/ts/sequences/infantry.yaml index 48df5ff72d..9f4deacc8a 100644 --- a/mods/ts/sequences/infantry.yaml +++ b/mods/ts/sequences/infantry.yaml @@ -375,6 +375,8 @@ jumpjet: Start: 445 Length: 6 ShadowStart: 896 + die-splash: h2o_exp2 + Length: * die-exploding: s_bang34 Length: * die-crushed: