diff --git a/OpenRA.Game/Server/Server.cs b/OpenRA.Game/Server/Server.cs index 841d2270ab..1b8c3fdeee 100644 --- a/OpenRA.Game/Server/Server.cs +++ b/OpenRA.Game/Server/Server.cs @@ -28,9 +28,9 @@ namespace OpenRA.Server { public enum ServerState : int { - WaitingPlayers = 1, - GameStarted = 2, - ShuttingDown = 3 + WaitingPlayers = 1, + GameStarted = 2, + ShuttingDown = 3 } public class Server diff --git a/OpenRA.Mods.RA/ServerTraits/MasterServerPinger.cs b/OpenRA.Mods.RA/ServerTraits/MasterServerPinger.cs index bac7c8b0e9..dfe3de8d17 100644 --- a/OpenRA.Mods.RA/ServerTraits/MasterServerPinger.cs +++ b/OpenRA.Mods.RA/ServerTraits/MasterServerPinger.cs @@ -33,7 +33,6 @@ namespace OpenRA.Mods.RA.Server server.SendMessage(masterServerMessages.Dequeue()); } - public void LobbyInfoSynced(S server) { PingMasterServer(server); } public void GameStarted(S server) { PingMasterServer(server); } public void GameEnded(S server) { PingMasterServer(server); } @@ -65,7 +64,7 @@ namespace OpenRA.Mods.RA.Server wc.DownloadData( server.Settings.MasterServer + url.F( server.Settings.ExternalPort, Uri.EscapeUriString(server.Settings.Name), - (int) server.State, + (int)server.State, server.lobbyInfo.Clients.Where(c1 => c1.Bot == null).Count(), server.lobbyInfo.Clients.Where(c1 => c1.Bot != null).Count(), Game.CurrentMods.Select(f => "{0}@{1}".F(f.Key, f.Value.Version)).JoinWith(","), @@ -80,11 +79,11 @@ namespace OpenRA.Mods.RA.Server } } } - catch(Exception ex) + catch (Exception ex) { Log.Write("server", ex.ToString()); - lock( masterServerMessages ) - masterServerMessages.Enqueue( "Master server communication failed." ); + lock (masterServerMessages) + masterServerMessages.Enqueue("Master server communication failed."); } isBusy = false;