Remove an ai activation check, we want it to always activate even if the host is a spectator
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@@ -135,7 +135,7 @@ namespace OpenRA.Mods.RA.Missions
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void InitializeSovietAI()
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void InitializeSovietAI()
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{
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{
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if (!Game.IsHost || world.LocalPlayer == null)
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if (!Game.IsHost)
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{
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{
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return;
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return;
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}
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}
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