From 21ab82f91d80c2e67ef95a91bade36ea4d6a6293 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sat, 16 Jul 2011 05:03:42 +1200 Subject: [PATCH] Increase infantry crushability slightly. --- OpenRA.Mods.RA/CrushableInfantry.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.RA/CrushableInfantry.cs b/OpenRA.Mods.RA/CrushableInfantry.cs index 972703c35a..5a0b1b08c1 100644 --- a/OpenRA.Mods.RA/CrushableInfantry.cs +++ b/OpenRA.Mods.RA/CrushableInfantry.cs @@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA public readonly string CrushSound = "squish2.aud"; public readonly string CorpseSequence = "die-crushed"; public readonly string[] CrushClasses = { "infantry" }; - public readonly int WarnProbability = 90; + public readonly int WarnProbability = 75; public object Create(ActorInitializer init) { return new CrushableInfantry(init.self, this); } }