From e290975952fb1439592a449dc401dd45ce4f5175 Mon Sep 17 00:00:00 2001 From: deniz1a Date: Thu, 21 May 2015 00:24:27 +0300 Subject: [PATCH] Reverts #8097. It caused units not targeting enemies under fog even with satellite. --- OpenRA.Game/Traits/World/Shroud.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/OpenRA.Game/Traits/World/Shroud.cs b/OpenRA.Game/Traits/World/Shroud.cs index 955d79cb9b..b3c6746fbe 100644 --- a/OpenRA.Game/Traits/World/Shroud.cs +++ b/OpenRA.Game/Traits/World/Shroud.cs @@ -383,12 +383,12 @@ namespace OpenRA.Traits public bool IsTargetable(Actor a) { - if (a.TraitsImplementing().Any(t => !t.IsVisible(a, self.Owner))) - return false; - if (HasFogVisibility()) return true; + if (a.TraitsImplementing().Any(t => !t.IsVisible(a, self.Owner))) + return false; + return GetVisOrigins(a).Any(IsVisible); }