Remove unnecessary duplication between renderers.
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@@ -54,8 +54,6 @@ namespace OpenRA.Renderer.Null
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public ITexture CreateTexture() { return new NullTexture(); }
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public ITexture CreateTexture(Bitmap bitmap) { return new NullTexture(); }
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public IShader CreateShader(string name) { return new NullShader(); }
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public int GpuMemoryUsed { get { return 0; } }
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}
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public class NullShader : IShader
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