Remove the setting of tanya's stance to "HoldFire" in all missions

This commit is contained in:
abcdefg30
2016-07-12 19:38:09 +02:00
parent aec6bb295a
commit 21f504fed9
5 changed files with 5 additions and 16 deletions

View File

@@ -13,7 +13,6 @@ if Map.LobbyOption("difficulty") == "easy" then
TanyaType = "e7"
else
TanyaType = "e7.noautotarget"
ChangeStance = true
end
IdleHunt = function(actor)
@@ -50,8 +49,7 @@ SendAlliedUnits = function()
local Artillery = Actor.Create("arty", true, { Owner = player, Location = AlliedUnitsEntry.Location })
local Tanya = Actor.Create(TanyaType, true, { Owner = player, Location = AlliedUnitsEntry.Location })
if ChangeStance then
Tanya.Stance = "HoldFire"
if TanyaType == "e7.noautotarget" then
Trigger.AfterDelay(DateTime.Seconds(2), function()
Media.DisplayMessage("According to the rules of engagement I need your explicit orders to fire, Commander!", "Tanya")
end)