Remove the setting of tanya's stance to "HoldFire" in all missions

This commit is contained in:
abcdefg30
2016-07-12 19:38:09 +02:00
parent aec6bb295a
commit 21f504fed9
5 changed files with 5 additions and 16 deletions

View File

@@ -5,13 +5,11 @@ if Map.LobbyOption("difficulty") == "easy" then
SpecialCameras = true
elseif Map.LobbyOption("difficulty") == "normal" then
TanyaType = "e7.noautotarget"
ChangeStance = true
ReinforceCash = 2250
HoldAITime = DateTime.Minutes(2)
SpecialCameras = true
else
TanyaType = "e7.noautotarget"
ChangeStance = true
ReinforceCash = 1500
HoldAITime = DateTime.Minutes(1) + DateTime.Seconds(30)
SendWaterTransports = true
@@ -177,8 +175,7 @@ FreeTanya = function()
Tanya.Demolish(Prison)
Tanya.Move(Tanya.Location + CVec.New(Utils.RandomInteger(-1, 2), 1))
if ChangeStance then
Tanya.Stance = "HoldFire"
if TanyaType == "e7.noautotarget" then
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.DisplayMessage("According to the rules of engagement I need your explicit orders to fire, Commander!", "Tanya")
end)