Remove the setting of tanya's stance to "HoldFire" in all missions
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@@ -5,10 +5,8 @@ DeathThreshold =
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}
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TanyaType = "e7"
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TanyaStance = "AttackAnything"
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if Map.LobbyOption("difficulty") ~= "easy" then
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TanyaType = "e7.noautotarget"
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TanyaStance = "HoldFire"
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end
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RepairTriggerThreshold =
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@@ -25,7 +23,7 @@ TownUnits =
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TownUnit08, TownUnit09, TownUnit10, TownUnit11, TownUnit12, TownUnit13, TownUnit14,
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}
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ParabombDelay = DateTime.Seconds(30)
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ParabombDelay = DateTime.Seconds(30)
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ParatroopersDelay = DateTime.Minutes(5)
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Paratroopers =
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{
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@@ -281,7 +279,6 @@ end
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SpawnTanya = function()
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Tanya = Actor.Create(TanyaType, true, { Owner = allies1, Location = TanyaLocation.Location })
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Tanya.Stance = TanyaStance
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if Map.LobbyOption("difficulty") ~= "easy" and allies1.IsLocalPlayer then
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Trigger.AfterDelay(DateTime.Seconds(2), function()
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@@ -360,4 +357,4 @@ WorldLoaded = function()
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SetupTriggers()
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SetupSoviets()
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end
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end
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