Bye Bye Chrome!
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@@ -34,7 +34,7 @@ namespace OpenRA.Traits
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public BibLayer(Actor self, BibLayerInfo info)
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{
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spriteRenderer = Game.renderer.SpriteRenderer;
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spriteRenderer = Game.Renderer.SpriteRenderer;
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this.info = info;
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bibSprites = info.BibTypes.Select(x => SpriteSheetBuilder.LoadAllSprites(x)).ToArray();
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@@ -27,7 +27,7 @@ namespace OpenRA.Traits
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public ResourceLayer()
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{
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sr = Game.renderer.SpriteRenderer;
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sr = Game.Renderer.SpriteRenderer;
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}
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public void Render()
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@@ -34,7 +34,7 @@ namespace OpenRA.Traits
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public SmudgeLayer(SmudgeLayerInfo info)
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{
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spriteRenderer = Game.renderer.SpriteRenderer;
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spriteRenderer = Game.Renderer.SpriteRenderer;
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this.Info = info;
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smudgeSprites = Info.Types.Select(x => SpriteSheetBuilder.LoadAllSprites(x)).ToArray();
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}
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