Bye Bye Chrome!

This commit is contained in:
alzeih
2010-07-21 17:57:06 +12:00
parent 0ac91d3c5e
commit 222b29cec6
35 changed files with 180 additions and 199 deletions

View File

@@ -24,15 +24,15 @@ namespace OpenRA.Widgets
float2 origin = Game.viewport.Location + new float2(rect.Right, rect.Bottom);
float2 basis = new float2(-rect.Width / 100, -rect.Height / 100);
Game.chrome.lineRenderer.DrawLine(origin, origin + new float2(100, 0) * basis, Color.White, Color.White);
Game.chrome.lineRenderer.DrawLine(origin + new float2(100, 0) * basis, origin + new float2(100, 100) * basis, Color.White, Color.White);
Game.Renderer.LineRenderer.DrawLine(origin, origin + new float2(100, 0) * basis, Color.White, Color.White);
Game.Renderer.LineRenderer.DrawLine(origin + new float2(100, 0) * basis, origin + new float2(100, 100) * basis, Color.White, Color.White);
foreach (var item in PerfHistory.items.Values)
{
int n = 0;
item.Samples().Aggregate((a, b) =>
{
Game.chrome.lineRenderer.DrawLine(
Game.Renderer.LineRenderer.DrawLine(
origin + new float2(n, (float)a) * basis,
origin + new float2(n + 1, (float)b) * basis,
item.c, item.c);
@@ -41,7 +41,7 @@ namespace OpenRA.Widgets
});
}
Game.chrome.lineRenderer.Flush();
Game.Renderer.LineRenderer.Flush();
}
}
}