Bye Bye Chrome!
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@@ -24,15 +24,15 @@ namespace OpenRA.Widgets
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float2 origin = Game.viewport.Location + new float2(rect.Right, rect.Bottom);
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float2 basis = new float2(-rect.Width / 100, -rect.Height / 100);
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Game.chrome.lineRenderer.DrawLine(origin, origin + new float2(100, 0) * basis, Color.White, Color.White);
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Game.chrome.lineRenderer.DrawLine(origin + new float2(100, 0) * basis, origin + new float2(100, 100) * basis, Color.White, Color.White);
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Game.Renderer.LineRenderer.DrawLine(origin, origin + new float2(100, 0) * basis, Color.White, Color.White);
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Game.Renderer.LineRenderer.DrawLine(origin + new float2(100, 0) * basis, origin + new float2(100, 100) * basis, Color.White, Color.White);
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foreach (var item in PerfHistory.items.Values)
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{
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int n = 0;
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item.Samples().Aggregate((a, b) =>
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{
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Game.chrome.lineRenderer.DrawLine(
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Game.Renderer.LineRenderer.DrawLine(
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origin + new float2(n, (float)a) * basis,
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origin + new float2(n + 1, (float)b) * basis,
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item.c, item.c);
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@@ -41,7 +41,7 @@ namespace OpenRA.Widgets
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});
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}
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Game.chrome.lineRenderer.Flush();
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Game.Renderer.LineRenderer.Flush();
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}
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}
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}
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