From 222f17a586e8aec2870153651d5441b5f85893a5 Mon Sep 17 00:00:00 2001 From: Scott_NZ Date: Sat, 18 Aug 2012 01:45:05 +1200 Subject: [PATCH] Minor refactor --- OpenRA.Mods.RA/Missions/Allies02Script.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenRA.Mods.RA/Missions/Allies02Script.cs b/OpenRA.Mods.RA/Missions/Allies02Script.cs index 7e819d8405..7ffbe31af9 100644 --- a/OpenRA.Mods.RA/Missions/Allies02Script.cs +++ b/OpenRA.Mods.RA/Missions/Allies02Script.cs @@ -69,6 +69,7 @@ namespace OpenRA.Mods.RA.Missions const string VehicleQueueName = "Vehicle"; static readonly string[] SovietInfantry = { "e1", "e2", "e3" }; static readonly string[] SovietVehicles = { "3tnk" }; + const int SovietGroupSize = 5; const int StartReinforcementsTicks = 25 * 10; const int ReinforcementsTicks = 1500 * 12; @@ -78,7 +79,6 @@ namespace OpenRA.Mods.RA.Missions const int ParatroopersTicks = 1500 * 5; static readonly string[] Paratroopers = { "e1", "e1", "e1", "e2", "3tnk" }; const string BadgerName = "badr"; - const int SovietAttackGroupSize = 5; const string ChinookName = "tran"; const string SignalFlareName = "flare"; @@ -224,7 +224,7 @@ namespace OpenRA.Mods.RA.Missions { var idleSovietUnits = UnitsNearActor(allies2BasePoint, 20).Where(a => a.Owner == soviets && a.IsIdle); var idleSovietUnitsAtRP = UnitsNearActor(sovietRallyPoint, 5).Where(a => a.Owner == soviets && a.IsIdle); - if (idleSovietUnitsAtRP.Count() >= SovietAttackGroupSize) + if (idleSovietUnitsAtRP.Count() >= SovietGroupSize) { idleSovietUnits = idleSovietUnits.Union(idleSovietUnitsAtRP); }