Normalize all support dir paths to end with a directory separator.
Previously, some paths used a separator and some did not. This broke some de-duplication logic in ExternalMods which tried to enumerate distinct paths but would end up running logic on the same directory more than one as it was provided both with and without a trailing directory separator. By normalizing the path this logic now works.
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@@ -66,12 +66,7 @@ namespace OpenRA
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// Several types of support directory types are available, depending on
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// how the player has installed and launched the game.
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// Read registration metadata from all of them
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var sources = Enum.GetValues(typeof(SupportDirType))
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.Cast<SupportDirType>()
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.Select(t => Platform.GetSupportDir(t))
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.Distinct();
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foreach (var source in sources)
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foreach (var source in GetSupportDirs(ModRegistration.User | ModRegistration.System))
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{
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var metadataPath = Path.Combine(source, "ModMetadata");
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if (!Directory.Exists(metadataPath))
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@@ -148,7 +143,7 @@ namespace OpenRA
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if (stream != null)
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yaml.Value.Nodes.Add(new MiniYamlNode("Icon3x", Convert.ToBase64String(stream.ReadAllBytes())));
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var sources = new List<string>();
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var sources = new HashSet<string>();
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if (registration.HasFlag(ModRegistration.System))
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sources.Add(Platform.GetSupportDir(SupportDirType.System));
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@@ -167,7 +162,7 @@ namespace OpenRA
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LoadMod(yaml.Value, forceRegistration: true);
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var lines = new List<MiniYamlNode> { yaml }.ToLines().ToArray();
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foreach (var source in sources.Distinct())
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foreach (var source in sources)
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{
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var metadataPath = Path.Combine(source, "ModMetadata");
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@@ -193,20 +188,7 @@ namespace OpenRA
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/// </summary>
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internal void ClearInvalidRegistrations(ModRegistration registration)
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{
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var sources = new List<string>();
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if (registration.HasFlag(ModRegistration.System))
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sources.Add(Platform.GetSupportDir(SupportDirType.System));
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if (registration.HasFlag(ModRegistration.User))
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{
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// User support dir may be using the modern or legacy value, or overridden by the user
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// Add all the possibilities and let the .Distinct() below ignore the duplicates
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sources.Add(Platform.GetSupportDir(SupportDirType.User));
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sources.Add(Platform.GetSupportDir(SupportDirType.ModernUser));
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sources.Add(Platform.GetSupportDir(SupportDirType.LegacyUser));
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}
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foreach (var source in sources.Distinct())
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foreach (var source in GetSupportDirs(registration))
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{
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var metadataPath = Path.Combine(source, "ModMetadata");
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if (!Directory.Exists(metadataPath))
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@@ -254,23 +236,10 @@ namespace OpenRA
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internal void Unregister(Manifest mod, ModRegistration registration)
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{
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var sources = new List<string>();
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if (registration.HasFlag(ModRegistration.System))
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sources.Add(Platform.GetSupportDir(SupportDirType.System));
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if (registration.HasFlag(ModRegistration.User))
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{
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// User support dir may be using the modern or legacy value, or overridden by the user
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// Add all the possibilities and let the .Distinct() below ignore the duplicates
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sources.Add(Platform.GetSupportDir(SupportDirType.User));
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sources.Add(Platform.GetSupportDir(SupportDirType.ModernUser));
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sources.Add(Platform.GetSupportDir(SupportDirType.LegacyUser));
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}
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var key = ExternalMod.MakeKey(mod);
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mods.Remove(key);
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foreach (var source in sources.Distinct())
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foreach (var source in GetSupportDirs(registration))
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{
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var path = Path.Combine(source, "ModMetadata", key + ".yaml");
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try
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@@ -286,6 +255,24 @@ namespace OpenRA
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}
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}
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IEnumerable<string> GetSupportDirs(ModRegistration registration)
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{
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var sources = new HashSet<string>(4);
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if (registration.HasFlag(ModRegistration.System))
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sources.Add(Platform.GetSupportDir(SupportDirType.System));
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if (registration.HasFlag(ModRegistration.User))
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{
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// User support dir may be using the modern or legacy value, or overridden by the user
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// Add all the possibilities and let the HashSet ignore the duplicates
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sources.Add(Platform.GetSupportDir(SupportDirType.User));
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sources.Add(Platform.GetSupportDir(SupportDirType.ModernUser));
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sources.Add(Platform.GetSupportDir(SupportDirType.LegacyUser));
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}
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return sources;
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}
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public ExternalMod this[string key] => mods[key];
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public int Count => mods.Count;
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public ICollection<string> Keys => mods.Keys;
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