diff --git a/OpenRA.Mods.Common/Traits/RejectsOrders.cs b/OpenRA.Mods.Common/Traits/RejectsOrders.cs index 4d17fb6de3..4ecd66be91 100644 --- a/OpenRA.Mods.Common/Traits/RejectsOrders.cs +++ b/OpenRA.Mods.Common/Traits/RejectsOrders.cs @@ -17,7 +17,10 @@ namespace OpenRA.Mods.Common.Traits [Desc("Can be used to make a unit partly uncontrollable by the player.")] public class RejectsOrdersInfo : ConditionalTraitInfo { - [Desc("Possible values include Attack, AttackMove, Guard, Move.")] + [Desc("Explicit list of rejected orders. Leave empty to reject all minus those listed under Except.")] + public readonly HashSet Reject = new HashSet(); + + [Desc("List of orders that should *not* be rejected.")] public readonly HashSet Except = new HashSet(); public override object Create(ActorInitializer init) { return new RejectsOrders(this); } @@ -25,6 +28,7 @@ namespace OpenRA.Mods.Common.Traits public class RejectsOrders : ConditionalTrait { + public HashSet Reject { get { return Info.Reject; } } public HashSet Except { get { return Info.Except; } } public RejectsOrders(RejectsOrdersInfo info) @@ -36,7 +40,7 @@ namespace OpenRA.Mods.Common.Traits public static bool AcceptsOrder(this Actor self, string orderString) { var r = self.TraitOrDefault(); - return r == null || r.IsTraitDisabled || r.Except.Contains(orderString); + return r == null || r.IsTraitDisabled || (r.Reject.Count > 0 && !r.Reject.Contains(orderString)) || r.Except.Contains(orderString); } } }