Make Cyborgs explode regardless of death type

Also split out death-related traits of all non-cyborg infantry to a separate inheritable default.
This commit is contained in:
reaperrr
2016-06-05 19:05:21 +02:00
parent 3455d98289
commit 225f777eaf
6 changed files with 58 additions and 75 deletions

View File

@@ -98,18 +98,14 @@ Cyborg:
Select: 22-i000, 22-i002, 22-i006
Move: 22-i008, 22-i010, 22-i014, 22-i016, 22-i020
Attack: 22-i008, 22-i010, 22-i012, 22-i018
Die: 22-n104, 22-n108
Burned: 22-n106
Zapped: electro1
Die: 22-n104, 22-n106, 22-n108
CyborgCommando:
Voices:
Select: 23-i000, 23-i002, 23-i004, 23-i006
Move: 23-i008, 23-i010, 23-i012, 23-i016
Attack: 23-i014, 23-i018, 23-i020, 23-i022
Die: 22-n104, 22-n108
Burned: 22-n106
Zapped: electro1
Die: 22-n104, 22-n106, 22-n108
Mutant:
Voices: