Category dies in a fire

This commit is contained in:
Paul Chote
2010-08-27 00:32:00 +12:00
parent cedfeab63c
commit 226fd167e7
11 changed files with 58 additions and 60 deletions

View File

@@ -1,5 +1,4 @@
^Vehicle:
Category: Vehicle
AppearsOnRadar:
Mobile:
Crushes: crate
@@ -10,6 +9,8 @@
Voice: VehicleVoice
Targetable:
TargetTypes: Ground
Buildable:
Queue: Vehicle
Repairable:
Chronoshiftable:
Passenger:
@@ -23,7 +24,6 @@
Notification: unitlost.aud
^Tank:
Category: Vehicle
AppearsOnRadar:
Mobile:
Crushes: wall, crate
@@ -34,6 +34,8 @@
Voice: VehicleVoice
Targetable:
TargetTypes: Ground
Buildable:
Queue: Vehicle
Repairable:
Chronoshiftable:
Passenger:
@@ -47,7 +49,6 @@
Notification: unitlost.aud
^Helicopter:
Category: Plane
AppearsOnRadar:
Targetable:
TargetTypes: Air
@@ -57,6 +58,8 @@
RepairBuildings: hpad
RearmBuildings:
LandWhenIdle: false
Buildable:
Queue: Plane
HiddenUnderFog:
GainsExperience:
GivesExperience:
@@ -65,7 +68,6 @@
Notification: unitlost.aud
^Infantry:
Category: Infantry
AppearsOnRadar:
Health:
Armor: none
@@ -81,6 +83,8 @@
Voice: GenericVoice
Targetable:
TargetTypes: Ground
Buildable:
Queue: Infantry
RenderInfantry:
AutoTarget:
Passenger:
@@ -96,6 +100,7 @@
^CivInfantry:
Inherits: ^Infantry
-Buildable:
AppearsOnRadar:
Selectable:
Voice: CivilianMaleVoice
@@ -117,7 +122,6 @@
# NotifyAll: true
^Plane:
Category: Plane
AppearsOnRadar:
Selectable:
Voice: GenericVoice
@@ -131,7 +135,6 @@
Notification: unitlost.aud
^Ship:
Category: Ship
AppearsOnRadar:
Mobile:
Crushes: crate
@@ -149,7 +152,6 @@
Notification: unitlost.aud
^Building:
Category: Building
AppearsOnRadar:
Selectable:
Priority: 3
@@ -163,6 +165,8 @@
SellSounds: cashturn.aud
DamagedSound: xplos.aud
DestroyedSound: xplobig4.aud
Buildable:
Queue: Building
RenderBuilding:
DeadBuildingState:
EmitInfantryOnSell:
@@ -180,6 +184,7 @@
^CivBuilding:
Inherits: ^Building
-Buildable:
DeadBuildingState:
Zombie: true
Health:
@@ -202,7 +207,6 @@
OverrideImage: v23
^Wall:
Category: Building
AppearsOnRadar:
Building:
Dimensions: 1,1
@@ -227,7 +231,6 @@
GivesExperience:
^Tree:
Category: Building
Tooltip:
Name: Tree
RenderBuilding:
@@ -239,7 +242,6 @@
RadarColorFromTerrain:
Terrain: Tree
^Rock:
Category: Building
Tooltip:
Name: Rock
RenderBuilding:
@@ -252,7 +254,6 @@
Terrain: Tree
^Husk:
Category: Vehicle
Health:
HP: 140
Armor: Heavy
@@ -264,7 +265,6 @@
Burns:
^Bridge:
Category: Building
Tooltip:
Name: Bridge
Targetable:

View File

@@ -465,7 +465,6 @@ TMPL:
MissileWeapon: atomic
OBLI:
Category: Defense
RequiresPower:
Inherits: ^Building
Valued:
@@ -475,6 +474,7 @@ OBLI:
Icon:obliicnh
Description: Advanced base defense. Requires power\nto operate.\n Strong vs Tanks, Infantry\n Weak vs Aircraft
Buildable:
Queue: Defense
BuildPaletteOrder: 60
Prerequisites: tmpl
Owner: nod
@@ -499,7 +499,6 @@ OBLI:
-EmitInfantryOnSell:
CYCL:
Category: Defense
Inherits: ^Wall
Valued:
Cost: 25
@@ -508,6 +507,7 @@ CYCL:
Icon:cyclicnh
Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
Buildable:
Queue: Defense
BuildPaletteOrder: 10
Prerequisites: fact
Owner: nod
@@ -516,7 +516,6 @@ CYCL:
Armor: none
SBAG:
Category: Defense
Inherits: ^Wall
Valued:
Cost: 25
@@ -525,6 +524,7 @@ SBAG:
Icon:sbagicnh
Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
Buildable:
Queue: Defense
BuildPaletteOrder: 20
Prerequisites: fact
Owner: gdi
@@ -533,7 +533,6 @@ SBAG:
Armor: none
BRIK:
Category: Defense
Inherits: ^Wall
Valued:
Cost: 100
@@ -542,6 +541,7 @@ BRIK:
Icon:brikicnh
Description: Stop units and blocks enemy fire.
Buildable:
Queue: Defense
BuildPaletteOrder: 30
Prerequisites: fact
Owner: gdi,nod
@@ -552,7 +552,6 @@ BRIK:
CrushClasses: heavywall
GUN:
Category: Defense
Inherits: ^Building
Valued:
Cost: 600
@@ -561,6 +560,7 @@ GUN:
Icon: gunicnh
Description: Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
Buildable:
Queue: Defense
BuildPaletteOrder: 40
Prerequisites: hand
Owner: nod
@@ -583,7 +583,6 @@ GUN:
RenderRangeCircle:
SAM:
Category: Defense
Inherits: ^Building
Valued:
Cost: 750
@@ -592,6 +591,7 @@ SAM:
Icon: samicnh
Description: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
Buildable:
Queue: Defense
BuildPaletteOrder: 50
Prerequisites: hand
Owner: nod
@@ -616,7 +616,6 @@ SAM:
RenderRangeCircle:
GTWR:
Category: Defense
Inherits: ^Building
Valued:
Cost: 500
@@ -625,6 +624,7 @@ GTWR:
Icon: gtwricnh
Description: Basic defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
Buildable:
Queue: Defense
BuildPaletteOrder: 50
Prerequisites: pyle
Owner: gdi
@@ -643,7 +643,6 @@ GTWR:
RenderRangeCircle:
ATWR:
Category: Defense
Inherits: ^Building
Valued:
Cost: 1000
@@ -652,6 +651,7 @@ ATWR:
Icon: atwricnh
Description: Anti-armor defensive structure.\n Strong vs Light Vehicles, Tanks\n Weak vs Infantry
Buildable:
Queue: Defense
BuildPaletteOrder: 60
Prerequisites: hq
Owner: gdi