From 227bbc109efa06992ed61755aef90da7f60200a3 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Tue, 18 Oct 2011 14:55:51 +1300 Subject: [PATCH] fix wonky indent in WorldRenderer.cs --- OpenRA.Game/Graphics/WorldRenderer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenRA.Game/Graphics/WorldRenderer.cs b/OpenRA.Game/Graphics/WorldRenderer.cs index 0e6c0e1a22..85167308ba 100644 --- a/OpenRA.Game/Graphics/WorldRenderer.cs +++ b/OpenRA.Game/Graphics/WorldRenderer.cs @@ -85,8 +85,8 @@ namespace OpenRA.Graphics if (world.OrderGenerator != null) world.OrderGenerator.RenderBeforeWorld(this, world); - foreach (var image in SpritesToRender() ) - image.Sprite.DrawAt(image.Pos, this.GetPaletteIndex(image.Palette), image.Scale); + foreach (var image in SpritesToRender()) + image.Sprite.DrawAt(image.Pos, this.GetPaletteIndex(image.Palette), image.Scale); // added for contrails foreach (var a in world.ActorsWithTrait())