Sanitize ProductionQueue and fix bugs in TechTreeCache.

Gives perf win on every tick, and fixes bugs where you lose prereqs when buildings are low power.
This commit is contained in:
Paul Chote
2010-09-17 22:21:49 +12:00
committed by Chris Forbes
parent 692ef539f9
commit 22861fca5a
6 changed files with 152 additions and 106 deletions

View File

@@ -227,6 +227,7 @@
<Compile Include="Traits\ActorStance.cs" />
<Compile Include="Traits\Armor.cs" />
<Compile Include="Graphics\CursorProvider.cs" />
<Compile Include="Traits\Player\PlayerProductionQueue.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">