give GameServer some UsefulMods so we have the remote mod version in the ServerBrowser.

This commit is contained in:
alzeih
2011-03-07 20:50:10 +13:00
committed by Chris Forbes
parent 900e55900a
commit 22aa1308ce
2 changed files with 11 additions and 5 deletions

View File

@@ -105,11 +105,10 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
string GenerateModsLabel()
{
return string.Join("\n", currentServer.Mods
.Select( m => m.Split('@')[0] )
return string.Join("\n", currentServer.UsefulMods
.Select(m =>
Mod.AllMods.ContainsKey(m) ? string.Format("{0} ({1})", Mod.AllMods[m].Title, Mod.AllMods[m].Version)
: string.Format("Unknown Mod: {0}",m)).ToArray());
Mod.AllMods.ContainsKey(m.Key) ? string.Format("{0} ({1})", Mod.AllMods[m.Key].Title, m.Value)
: string.Format("Unknown Mod: {0}",m.Key)).ToArray());
}
void RefreshServerList(IEnumerable<GameServer> games)