Fix capitalization.

This commit is contained in:
Paul Chote
2014-12-26 11:02:57 +13:00
parent 4ea7b5a908
commit 22ab35f681
9 changed files with 42 additions and 37 deletions

View File

@@ -87,13 +87,13 @@ namespace OpenRA.Mods.Common.Graphics
public IRenderable AsDecoration() { return this; }
// This will need generalizing once we support TS/RA2 terrain
static readonly float[] groundNormal = new float[] { 0, 0, 1, 1 };
static readonly float[] GroundNormal = new float[] { 0, 0, 1, 1 };
public void BeforeRender(WorldRenderer wr)
{
var draw = voxels.Where(v => v.DisableFunc == null || !v.DisableFunc());
renderProxy = Game.Renderer.WorldVoxelRenderer.RenderAsync(
wr, draw, camera, scale, groundNormal, lightSource,
wr, draw, camera, scale, GroundNormal, lightSource,
lightAmbientColor, lightDiffuseColor,
palette, normalsPalette, shadowPalette);
}
@@ -154,15 +154,15 @@ namespace OpenRA.Mods.Common.Graphics
}
}
static readonly uint[] ix = new uint[] { 0, 0, 0, 0, 3, 3, 3, 3 };
static readonly uint[] iy = new uint[] { 1, 1, 4, 4, 1, 1, 4, 4 };
static readonly uint[] iz = new uint[] { 2, 5, 2, 5, 2, 5, 2, 5 };
static readonly uint[] CornerXIndex = new uint[] { 0, 0, 0, 0, 3, 3, 3, 3 };
static readonly uint[] CornerYIndex = new uint[] { 1, 1, 4, 4, 1, 1, 4, 4 };
static readonly uint[] CornerZIndex = new uint[] { 2, 5, 2, 5, 2, 5, 2, 5 };
static void DrawBoundsBox(float2 pxPos, float[] transform, float[] bounds, Color c)
{
var corners = new float2[8];
for (var i = 0; i < 8; i++)
{
var vec = new float[] { bounds[ix[i]], bounds[iy[i]], bounds[iz[i]], 1 };
var vec = new float[] { bounds[CornerXIndex[i]], bounds[CornerYIndex[i]], bounds[CornerZIndex[i]], 1 };
var screen = Util.MatrixVectorMultiply(transform, vec);
corners[i] = pxPos + new float2(screen[0], screen[1]);
}