Move INotifySold to Common and require explicit implementation
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@@ -139,8 +139,8 @@ namespace OpenRA.Mods.Common.Traits
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}
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public void Killed(Actor killed, AttackInfo e) { if (killed == self) { ClearQueue(); Enabled = false; } }
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public void Selling(Actor self) { ClearQueue(); Enabled = false; }
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public void Sold(Actor self) { }
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void INotifySold.Selling(Actor self) { ClearQueue(); Enabled = false; }
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void INotifySold.Sold(Actor self) { }
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public void BeforeTransform(Actor self) { ClearQueue(); Enabled = false; }
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public void OnTransform(Actor self) { }
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