Merge pull request #2507 from Lookingglass/per-player-shrouds

Per-player shrouds
This commit is contained in:
Chris Forbes
2012-12-22 12:26:40 -08:00
50 changed files with 353 additions and 159 deletions

View File

@@ -33,7 +33,7 @@ namespace OpenRA.Mods.RA.Widgets
var cell = Game.viewport.ViewToWorld(Viewport.LastMousePos);
if (!world.Map.IsInMap(cell)) return;
if (world.LocalPlayer != null && !world.LocalPlayer.Shroud.IsExplored(cell))
if (world.LocalPlayer != null && !world.RenderedShroud.IsExplored(cell))
{
var utext = "Unexplored Terrain";
var usz = Game.Renderer.Fonts["Bold"].Measure(utext) + new int2(20, 24);