Tweak visibility; hopefully allows targeting of detected units

This commit is contained in:
Paul Chote
2010-08-15 05:43:00 +12:00
parent 7f191887ec
commit 230d59f655
8 changed files with 15 additions and 15 deletions

View File

@@ -122,7 +122,7 @@ namespace OpenRA.Graphics
foreach (var t in world.Queries.WithTraitMultiple<IRadarSignature>())
{
if (!t.Actor.IsVisible())
if (!t.Actor.IsVisible(world.LocalPlayer))
continue;
var color = t.Trait.RadarSignatureColor(t.Actor);