Tweak visibility; hopefully allows targeting of detected units
This commit is contained in:
@@ -122,7 +122,7 @@ namespace OpenRA.Graphics
|
||||
|
||||
foreach (var t in world.Queries.WithTraitMultiple<IRadarSignature>())
|
||||
{
|
||||
if (!t.Actor.IsVisible())
|
||||
if (!t.Actor.IsVisible(world.LocalPlayer))
|
||||
continue;
|
||||
|
||||
var color = t.Trait.RadarSignatureColor(t.Actor);
|
||||
|
||||
Reference in New Issue
Block a user