Tweak visibility; hopefully allows targeting of detected units

This commit is contained in:
Paul Chote
2010-08-15 05:43:00 +12:00
parent 7f191887ec
commit 230d59f655
8 changed files with 15 additions and 15 deletions

View File

@@ -58,7 +58,7 @@ namespace OpenRA.Traits
Color RadarSignatureColor(Actor self);
}
public interface IVisibilityModifier { bool IsVisible(Actor self); }
public interface IVisibilityModifier { bool IsVisible(Actor self, Player byPlayer); }
public interface IRadarColorModifier { Color RadarColorOverride(Actor self); }
public interface IOccupySpace
{