From 2320a7d57130bf5b1206f39b89465fc6b86219fc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sun, 9 Feb 2014 22:54:00 +0100 Subject: [PATCH] avoid easy/hard classification as they are identical --- mods/cnc/rules/ai.yaml | 13 ++++++------- mods/ra/rules/ai.yaml | 8 ++++---- 2 files changed, 10 insertions(+), 11 deletions(-) diff --git a/mods/cnc/rules/ai.yaml b/mods/cnc/rules/ai.yaml index 90ffbafbba..4e36253d7d 100644 --- a/mods/cnc/rules/ai.yaml +++ b/mods/cnc/rules/ai.yaml @@ -1,6 +1,6 @@ Player: - HackyAI@Default: - Name: Easy AI + HackyAI@Cabal: + Name:Cabal BuildingCommonNames: ConstructionYard: fact Refinery: proc @@ -61,8 +61,8 @@ Player: heli: 5% orca: 5% SquadSize: 15 - HackyAI@Normal: - Name: Normal AI + HackyAI@Watson: + Name:Watson BuildingCommonNames: ConstructionYard: fact Refinery: proc @@ -123,8 +123,8 @@ Player: jeep: 20% mtnk: 50% SquadSize: 15 - HackyAI@hard: - Name: Hard AI + HackyAI@HAL9001: + Name:HAL 9001 BuildingCommonNames: ConstructionYard: fact Refinery: proc @@ -187,4 +187,3 @@ Player: htnk: 50% orca: 10% SquadSize: 8 - diff --git a/mods/ra/rules/ai.yaml b/mods/ra/rules/ai.yaml index bf46a08b3c..deccd68594 100644 --- a/mods/ra/rules/ai.yaml +++ b/mods/ra/rules/ai.yaml @@ -1,6 +1,6 @@ Player: - HackyAI@EasyAI: - Name: Easy AI + HackyAI@RushAI: + Name: Rush AI BuildingCommonNames: ConstructionYard: fact Refinery: proc @@ -117,8 +117,8 @@ Player: ca: 10% pt: 10% SquadSize: 40 - HackyAI@HardAI: - Name: Hard AI + HackyAI@TurtleAI: + Name: Turtle AI BuildingCommonNames: ConstructionYard: fact Refinery: proc