Renamed Upgrades directory to Conditions.

This commit is contained in:
Paul Chote
2016-12-23 23:29:40 +00:00
parent 268ed016ab
commit 2322d40395
12 changed files with 11 additions and 11 deletions

View File

@@ -491,14 +491,14 @@
<Compile Include="Traits\Transforms.cs" /> <Compile Include="Traits\Transforms.cs" />
<Compile Include="Traits\Turreted.cs" /> <Compile Include="Traits\Turreted.cs" />
<Compile Include="Traits\ProducibleWithLevel.cs" /> <Compile Include="Traits\ProducibleWithLevel.cs" />
<Compile Include="Traits\Upgrades\GrantConditionOnDeploy.cs" /> <Compile Include="Traits\Conditions\GrantConditionOnDeploy.cs" />
<Compile Include="Traits\Upgrades\DisableOnCondition.cs" /> <Compile Include="Traits\Conditions\DisableOnCondition.cs" />
<Compile Include="Traits\Upgrades\ConditionalTrait.cs" /> <Compile Include="Traits\Conditions\ConditionalTrait.cs" />
<Compile Include="Traits\Upgrades\ProximityExternalCondition.cs" /> <Compile Include="Traits\Conditions\ProximityExternalCondition.cs" />
<Compile Include="Traits\Upgrades\GrantConditionOnDamageState.cs" /> <Compile Include="Traits\Conditions\GrantConditionOnDamageState.cs" />
<Compile Include="Traits\Upgrades\GrantConditionOnTerrain.cs" /> <Compile Include="Traits\Conditions\GrantConditionOnTerrain.cs" />
<Compile Include="Traits\Upgrades\GrantConditionOnMovement.cs" /> <Compile Include="Traits\Conditions\GrantConditionOnMovement.cs" />
<Compile Include="Traits\Upgrades\ConditionManager.cs" /> <Compile Include="Traits\Conditions\ConditionManager.cs" />
<Compile Include="Traits\Valued.cs" /> <Compile Include="Traits\Valued.cs" />
<Compile Include="Traits\Voiced.cs" /> <Compile Include="Traits\Voiced.cs" />
<Compile Include="Traits\Wanders.cs" /> <Compile Include="Traits\Wanders.cs" />
@@ -772,9 +772,9 @@
<Compile Include="Traits\AutoCarryable.cs" /> <Compile Include="Traits\AutoCarryable.cs" />
<Compile Include="Traits\AutoCarryall.cs" /> <Compile Include="Traits\AutoCarryall.cs" />
<Compile Include="Traits\World\CliffBackImpassabilityLayer.cs" /> <Compile Include="Traits\World\CliffBackImpassabilityLayer.cs" />
<Compile Include="Traits\Upgrades\GrantCondition.cs" /> <Compile Include="Traits\Conditions\GrantCondition.cs" />
<Compile Include="Traits\Upgrades\ExternalConditions.cs" /> <Compile Include="Traits\Conditions\ExternalConditions.cs" />
<Compile Include="Traits\Upgrades\StackedCondition.cs" /> <Compile Include="Traits\Conditions\StackedCondition.cs" />
<Compile Include="Traits\Buildings\BridgeHut.cs" /> <Compile Include="Traits\Buildings\BridgeHut.cs" />
<Compile Include="Traits\Buildings\BridgePlaceholder.cs" /> <Compile Include="Traits\Buildings\BridgePlaceholder.cs" />
<Compile Include="Traits\Buildings\GroundLevelBridge.cs" /> <Compile Include="Traits\Buildings\GroundLevelBridge.cs" />