more refs to Game.world (Orders, etc)
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@@ -125,11 +125,11 @@ namespace OpenRa
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lastTime += Settings.Timestep;
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chrome.Tick();
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orderManager.TickImmediate();
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orderManager.TickImmediate( world );
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if (orderManager.IsReadyForNextFrame)
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{
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orderManager.Tick();
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orderManager.Tick( world );
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if (controller.orderGenerator != null)
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controller.orderGenerator.Tick( world );
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