Add VoxelRenderable to integrate voxel drawing with render traits.

This commit is contained in:
Paul Chote
2013-02-23 20:49:43 +13:00
parent 82faf7e929
commit 235042ea65
3 changed files with 143 additions and 0 deletions

View File

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#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using OpenRA.Traits;
namespace OpenRA.Graphics
{
public struct VoxelAnimation
{
public readonly Voxel Voxel;
public readonly Func<WVec> OffsetFunc;
public readonly Func<IEnumerable<WRot>> RotationFunc;
public readonly Func<bool> DisableFunc;
public readonly Func<uint> FrameFunc;
public VoxelAnimation(Voxel voxel, Func<WVec> offset, Func<IEnumerable<WRot>> rotation, Func<bool> disable, Func<uint> frame)
{
Voxel = voxel;
OffsetFunc = offset;
RotationFunc = rotation;
DisableFunc = disable;
FrameFunc = frame;
}
}
}