Make sure palettes are updated if colors are toggled in game runtime
And fix MutablePalette's not getting updated
This commit is contained in:
committed by
Matthias Mailänder
parent
5fc36bd45f
commit
239891070d
@@ -152,7 +152,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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cb.OnClick = () =>
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{
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gs.UsePlayerStanceColors = cb.IsChecked() ^ true;
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Player.SetupRelationshipColors(world.Players, world.LocalPlayer);
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Player.SetupRelationshipColors(world.Players, world.LocalPlayer, worldRenderer, false);
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};
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if (panel.GetOrNull<CheckboxWidget>("PAUSE_SHELLMAP_CHECKBOX") != null)
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