Combine IMapGenerator interfaces.

This removes the need to instantiate a dummy
trait instance and is more idiomatic.
This commit is contained in:
Paul Chote
2025-03-02 08:39:56 +00:00
committed by Gustas Kažukauskas
parent 7ee79a0e64
commit 23b7b56c28
6 changed files with 29 additions and 62 deletions

View File

@@ -22,8 +22,8 @@ using static OpenRA.Mods.Common.Traits.ResourceLayerInfo;
namespace OpenRA.Mods.Common.Traits
{
[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
public sealed class RaMapGeneratorInfo : TraitInfo, IMapGeneratorInfo
[TraitLocation(SystemActors.EditorWorld)]
public sealed class RaMapGeneratorInfo : TraitInfo<RaMapGenerator>, IMapGeneratorInfo
{
[FieldLoader.Require]
public readonly string Type = null;
@@ -43,8 +43,6 @@ namespace OpenRA.Mods.Common.Traits
string IMapGeneratorInfo.Type => Type;
string IMapGeneratorInfo.Name => Name;
public override object Create(ActorInitializer init) { return new RaMapGenerator(this); }
static MiniYaml SettingsLoader(MiniYaml my)
{
return my.NodeWithKey("Settings").Value;
@@ -54,10 +52,7 @@ namespace OpenRA.Mods.Common.Traits
{
return MapGeneratorSettings.DumpFluent(my.NodeWithKey("Settings").Value);
}
}
public sealed class RaMapGenerator : IMapGenerator
{
const int FractionMax = 1000;
const int EntityBonusMax = 1000000;
@@ -486,18 +481,9 @@ namespace OpenRA.Mods.Common.Traits
}
}
readonly RaMapGeneratorInfo info;
IMapGeneratorInfo IMapGenerator.Info => info;
public RaMapGenerator(RaMapGeneratorInfo info)
{
this.info = info;
}
public MapGeneratorSettings GetSettings(Map map)
{
return MapGeneratorSettings.LoadSettings(info.Settings, map);
return MapGeneratorSettings.LoadSettings(Settings, map);
}
public void Generate(Map map, MiniYaml settings)
@@ -1815,4 +1801,6 @@ namespace OpenRA.Mods.Common.Traits
return amplitude;
}
}
public class RaMapGenerator { /* we're only interested in the Info */ }
}