Combine IMapGenerator interfaces.

This removes the need to instantiate a dummy
trait instance and is more idiomatic.
This commit is contained in:
Paul Chote
2025-03-02 08:39:56 +00:00
committed by Gustas Kažukauskas
parent 7ee79a0e64
commit 23b7b56c28
6 changed files with 29 additions and 62 deletions

View File

@@ -40,10 +40,10 @@ namespace OpenRA.Mods.Common.Widgets.Logic
readonly ModData modData;
// nullable
IMapGenerator selectedGenerator;
IMapGeneratorInfo selectedGenerator;
readonly Dictionary<IMapGenerator, MapGeneratorSettings> generatorsToSettings;
readonly Dictionary<IMapGenerator, Dictionary<MapGeneratorSettings.Option, MapGeneratorSettings.Choice>> generatorsToSettingsChoices;
readonly Dictionary<IMapGeneratorInfo, MapGeneratorSettings> generatorsToSettings;
readonly Dictionary<IMapGeneratorInfo, Dictionary<MapGeneratorSettings.Option, MapGeneratorSettings.Choice>> generatorsToSettingsChoices;
readonly ScrollPanelWidget settingsPanel;
readonly Widget checkboxSettingTemplate;
@@ -60,11 +60,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
this.modData = modData;
selectedGenerator = null;
generatorsToSettings = new Dictionary<IMapGenerator, MapGeneratorSettings>();
generatorsToSettingsChoices = new Dictionary<IMapGenerator, Dictionary<MapGeneratorSettings.Option, MapGeneratorSettings.Choice>>();
generatorsToSettings = new Dictionary<IMapGeneratorInfo, MapGeneratorSettings>();
generatorsToSettingsChoices = new Dictionary<IMapGeneratorInfo, Dictionary<MapGeneratorSettings.Option, MapGeneratorSettings.Choice>>();
var mapGenerators = new List<IMapGenerator>();
foreach (var generator in world.WorldActor.TraitsImplementing<IMapGenerator>())
var mapGenerators = new List<IMapGeneratorInfo>();
foreach (var generator in world.Map.Rules.Actors[SystemActors.EditorWorld].TraitInfos<IMapGeneratorInfo>())
{
var settings = generator.GetSettings(world.Map);
if (settings == null)
@@ -91,18 +91,18 @@ namespace OpenRA.Mods.Common.Widgets.Logic
};
var generatorDropDown = widget.Get<DropDownButtonWidget>("GENERATOR");
ChangeGenerator(mapGenerators.FirstOrDefault((IMapGenerator)null));
ChangeGenerator(mapGenerators.FirstOrDefault());
if (selectedGenerator != null)
{
generatorDropDown.GetText = () => FluentProvider.GetMessage(selectedGenerator.Info.Name);
generatorDropDown.GetText = () => FluentProvider.GetMessage(selectedGenerator.Name);
generatorDropDown.OnMouseDown = _ =>
{
ScrollItemWidget SetupItem(IMapGenerator g, ScrollItemWidget template)
ScrollItemWidget SetupItem(IMapGeneratorInfo g, ScrollItemWidget template)
{
bool IsSelected() => g.Info.Type == selectedGenerator.Info.Type;
void OnClick() => ChangeGenerator(mapGenerators.First(generator => generator.Info.Type == g.Info.Type));
bool IsSelected() => g.Type == selectedGenerator.Type;
void OnClick() => ChangeGenerator(mapGenerators.First(generator => generator.Type == g.Type));
var item = ScrollItemWidget.Setup(template, IsSelected, OnClick);
item.Get<LabelWidget>("LABEL").GetText = () => FluentProvider.GetMessage(g.Info.Name);
item.Get<LabelWidget>("LABEL").GetText = () => FluentProvider.GetMessage(g.Name);
return item;
}
@@ -147,7 +147,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
}
// newGenerator may be null.
void ChangeGenerator(IMapGenerator newGenerator)
void ChangeGenerator(IMapGeneratorInfo newGenerator)
{
selectedGenerator = newGenerator;
@@ -307,7 +307,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
// Run main generator logic. May throw.
var generateStopwatch = Stopwatch.StartNew();
Log.Write("debug", $"Running '{selectedGenerator.Info.Type}' map generator with settings:\n{MiniYamlExts.WriteToString(settings.Nodes)}\n\n");
Log.Write("debug", $"Running '{selectedGenerator.Type}' map generator with settings:\n{MiniYamlExts.WriteToString(settings.Nodes)}\n\n");
selectedGenerator.Generate(generatedMap, settings);
Log.Write("debug", $"Generator finished, taking {generateStopwatch.ElapsedMilliseconds}ms");
@@ -354,7 +354,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
false);
var description = FluentProvider.GetMessage(StrGenerated,
"name", FluentProvider.GetMessage(selectedGenerator.Info.Name));
"name", FluentProvider.GetMessage(selectedGenerator.Name));
var action = new RandomMapEditorAction(editorBlit, description);
editorActionManager.Add(action);
}