Reorganize PlayerReference loading to enable upgrade rules for them.

The PlayerReference definitions are now stored
as raw MiniYamlNodes in the map.
This commit is contained in:
penev92
2015-04-19 19:55:33 +03:00
parent fe8b3d91b1
commit 2402b56da7
17 changed files with 181 additions and 117 deletions

View File

@@ -89,6 +89,7 @@
<Compile Include="LogProxy.cs" />
<Compile Include="FileFormats\IdxReader.cs" />
<Compile Include="FileSystem\BagFile.cs" />
<Compile Include="Map\MapPlayers.cs" />
<Compile Include="MPos.cs" />
<Compile Include="GameRules\Warhead.cs" />
<Compile Include="Graphics\QuadRenderer.cs" />