Move IdleHunt function to campaign-global.lua
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@@ -13,8 +13,6 @@ SovietVehicles = { "3tnk", "3tnk", "v2rl" }
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SovietAircraftType = { "mig" }
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Migs = { }
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IdleHunt = function(unit) if not unit.IsDead then Trigger.OnIdle(unit, unit.Hunt) end end
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GroundWavesUpgradeDelay = DateTime.Minutes(12)
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GroundAttackUnitType = "Normal"
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GroundAttackUnits =
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