Move IdleHunt function to campaign-global.lua

This commit is contained in:
Smittytron
2021-05-03 21:15:08 -05:00
committed by reaperrr
parent f1f9098109
commit 243dc965c0
41 changed files with 1 additions and 126 deletions

View File

@@ -62,14 +62,6 @@ GroundPatrolUnits =
{ "3tnk", "3tnk" }
}
IdleHunt = function(actor)
Trigger.OnIdle(actor, function(a)
if a.IsInWorld then
a.Hunt()
end
end)
end
ParadropSovietUnits = function()
local powerproxy = Actor.Create("powerproxy.paratroopers", false, { Owner = soviets })
local aircraft = powerproxy.TargetParatroopers(MCVDeployLocation.CenterPosition, Angle.New(812))