Move IdleHunt function to campaign-global.lua

This commit is contained in:
Smittytron
2021-05-03 21:15:08 -05:00
committed by reaperrr
parent f1f9098109
commit 243dc965c0
41 changed files with 1 additions and 126 deletions

View File

@@ -356,8 +356,6 @@ SpyTruckDrive = function()
end)
end
IdleHunt = function(actor) if not actor.IsDead then Trigger.OnIdle(actor, actor.Hunt) end end
PrisonEscape = function()
local alarmed
Trigger.OnEnteredFootprint(PrisonAlarm, function(unit, id)