Move IdleHunt function to campaign-global.lua
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@@ -56,8 +56,6 @@ AlliedVehicles =
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Upgraded = { "2tnk", "arty" }
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}
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IdleHunt = function(unit) if not unit.IsDead then Trigger.OnIdle(unit, unit.Hunt) end end
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WTransWaves = function()
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local way = Utils.Random(WTransWays)
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local units = Utils.Random(WTransUnits)
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