Split Harvest activity into saner chunks; fix pathfinding.
This commit is contained in:
@@ -17,7 +17,36 @@ using System.Collections.Generic;
|
||||
|
||||
namespace OpenRA.Mods.RA.Activities
|
||||
{
|
||||
public class Harvest : Activity
|
||||
public class FindResources : Activity
|
||||
{
|
||||
public override Activity Tick( Actor self )
|
||||
{
|
||||
if( IsCanceled ) return NextActivity;
|
||||
if( NextActivity != null ) return NextActivity;
|
||||
var harv = self.Trait<Harvester>();
|
||||
if( harv.IsFull )
|
||||
return Util.SequenceActivities( new DeliverResources(), NextActivity );
|
||||
|
||||
var harvInfo = self.Info.Traits.Get<HarvesterInfo>();
|
||||
var mobile = self.Trait<Mobile>();
|
||||
var mobileInfo = self.Info.Traits.Get<MobileInfo>();
|
||||
var res = self.World.WorldActor.Trait<ResourceLayer>();
|
||||
var path = self.World.WorldActor.Trait<PathFinder>().FindPath(PathSearch.Search(self.World, mobileInfo, true)
|
||||
.WithHeuristic(loc => (res.GetResource(loc) != null && harvInfo.Resources.Contains( res.GetResource(loc).info.Name )) ? 0 : 1)
|
||||
.FromPoint(self.Location));
|
||||
|
||||
if (path.Count == 0)
|
||||
return NextActivity;
|
||||
return Util.SequenceActivities( mobile.MoveTo(path[0], 1), new HarvestResource(), this );
|
||||
}
|
||||
|
||||
public override IEnumerable<Target> GetTargets( Actor self )
|
||||
{
|
||||
yield return Target.FromPos(self.Location);
|
||||
}
|
||||
}
|
||||
|
||||
public class HarvestResource : Activity
|
||||
{
|
||||
bool isHarvesting = false;
|
||||
|
||||
@@ -25,21 +54,24 @@ namespace OpenRA.Mods.RA.Activities
|
||||
{
|
||||
if( isHarvesting ) return this;
|
||||
if( IsCanceled ) return NextActivity;
|
||||
if( NextActivity != null ) return NextActivity;
|
||||
|
||||
var harv = self.Trait<Harvester>();
|
||||
harv.LastHarvestedCell = self.Location;
|
||||
|
||||
if( harv.IsFull )
|
||||
return Util.SequenceActivities( new DeliverResources(), NextActivity );
|
||||
|
||||
if (HarvestThisTile(self))
|
||||
return this;
|
||||
else
|
||||
{
|
||||
FindMoreResource(self);
|
||||
return NextActivity;
|
||||
|
||||
var renderUnit = self.Trait<RenderUnit>(); /* better have one of these! */
|
||||
var resource = self.World.WorldActor.Trait<ResourceLayer>().Harvest(self.Location);
|
||||
if (resource == null)
|
||||
return NextActivity;
|
||||
|
||||
if (renderUnit.anim.CurrentSequence.Name != "harvest")
|
||||
{
|
||||
isHarvesting = true;
|
||||
renderUnit.PlayCustomAnimation(self, "harvest", () => isHarvesting = false);
|
||||
}
|
||||
harv.AcceptResource(resource);
|
||||
return this;
|
||||
}
|
||||
|
||||
bool HarvestThisTile(Actor self)
|
||||
@@ -59,26 +91,5 @@ namespace OpenRA.Mods.RA.Activities
|
||||
harv.AcceptResource(resource);
|
||||
return true;
|
||||
}
|
||||
|
||||
void FindMoreResource(Actor self)
|
||||
{
|
||||
var mobile = self.Trait<Mobile>();
|
||||
var res = self.World.WorldActor.Trait<ResourceLayer>();
|
||||
var harv = self.Info.Traits.Get<HarvesterInfo>();
|
||||
var mobileInfo = self.Info.Traits.Get<MobileInfo>();
|
||||
self.QueueActivity(mobile.MoveTo(
|
||||
() =>
|
||||
{
|
||||
return self.World.WorldActor.Trait<PathFinder>().FindPath(PathSearch.Search(self.World, mobileInfo, true)
|
||||
.WithHeuristic(loc => (res.GetResource(loc) != null && harv.Resources.Contains( res.GetResource(loc).info.Name )) ? 0 : 1)
|
||||
.FromPoint(self.Location));
|
||||
}));
|
||||
self.QueueActivity(new Harvest());
|
||||
}
|
||||
|
||||
public override IEnumerable<Target> GetTargets( Actor self )
|
||||
{
|
||||
yield return Target.FromPos(self.Location);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -65,7 +65,7 @@ namespace OpenRA.Mods.RA
|
||||
self.QueueActivity( mobile.MoveTo(LastHarvestedCell.Value, 5) );
|
||||
self.SetTargetLine(Target.FromCell(LastHarvestedCell.Value), Color.Red, false);
|
||||
}
|
||||
self.QueueActivity( new Harvest() );
|
||||
self.QueueActivity( new FindResources() );
|
||||
}
|
||||
|
||||
Actor ClosestProc(Actor self, Actor ignore)
|
||||
@@ -156,7 +156,7 @@ namespace OpenRA.Mods.RA
|
||||
var mobile = self.Trait<Mobile>();
|
||||
self.CancelActivity();
|
||||
self.QueueActivity(mobile.MoveTo(order.TargetLocation, 0));
|
||||
self.QueueActivity(new Harvest());
|
||||
self.QueueActivity(new FindResources());
|
||||
}
|
||||
else if (order.OrderString == "Deliver")
|
||||
{
|
||||
|
||||
@@ -97,7 +97,7 @@ PROC:
|
||||
Value: 500
|
||||
FreeActor:
|
||||
Actor: HARV
|
||||
InitialActivity: Harvest
|
||||
InitialActivity: FindResources
|
||||
SpawnOffset: 1,2
|
||||
Facing: 64
|
||||
|
||||
|
||||
Reference in New Issue
Block a user