Add support for transient text notifications matching speech notifications

This commit is contained in:
Ivaylo Draganov
2022-01-08 18:28:25 +02:00
committed by Paul Chote
parent 9f723be65a
commit 24b9482cc1
50 changed files with 372 additions and 46 deletions

View File

@@ -26,12 +26,13 @@ namespace OpenRA
SystemMessageLabel = "Battlefield Control";
}
public static void AddTransientLine(string text)
public static void AddTransientLine(string text, Player player)
{
if (string.IsNullOrEmpty(text))
return;
AddTextNotification(TextNotificationPool.Transients, SystemMessageLabel, text);
if (player == null || player == player.World.LocalPlayer)
AddTextNotification(TextNotificationPool.Transients, SystemMessageLabel, text);
}
public static void AddFeedbackLine(string text)