Add support for transient text notifications matching speech notifications

This commit is contained in:
Ivaylo Draganov
2022-01-08 18:28:25 +02:00
committed by Paul Chote
parent 9f723be65a
commit 24b9482cc1
50 changed files with 372 additions and 46 deletions

View File

@@ -27,9 +27,12 @@ namespace OpenRA.Mods.Common.Traits
public readonly string[] SellSounds = Array.Empty<string>();
[NotificationReference("Speech")]
[Desc("The audio notification type to play.")]
[Desc("Speech notification to play.")]
public readonly string Notification = null;
[Desc("Text notification to display.")]
public string TextNotification = null;
[Desc("Whether to show the cash tick indicators rising from the actor.")]
public readonly bool ShowTicks = true;