Add support for transient text notifications matching speech notifications

This commit is contained in:
Ivaylo Draganov
2022-01-08 18:28:25 +02:00
committed by Paul Chote
parent 9f723be65a
commit 24b9482cc1
50 changed files with 372 additions and 46 deletions

View File

@@ -231,6 +231,8 @@ namespace OpenRA.Mods.Common.Traits
Game.Sound.PlayNotification(power.Self.World.Map.Rules, power.Self.Owner, "Speech",
Info.SelectTargetSpeechNotification, power.Self.Owner.Faction.InternalName);
TextNotificationsManager.AddTransientLine(Info.SelectTargetTextNotification, power.Self.Owner);
power.SelectTarget(power.Self, Key, Manager);
}