Add support for transient text notifications matching speech notifications

This commit is contained in:
Ivaylo Draganov
2022-01-08 18:28:25 +02:00
committed by Paul Chote
parent 9f723be65a
commit 24b9482cc1
50 changed files with 372 additions and 46 deletions

View File

@@ -121,6 +121,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
var faction = world.LocalPlayer?.Faction.InternalName;
Game.Sound.PlayNotification(world.Map.Rules, null, "Speech", moi.LeaveNotification, faction);
TextNotificationsManager.AddTransientLine(moi.LeaveTextNotification, null);
}
}