Add support for transient text notifications matching speech notifications
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committed by
Paul Chote
parent
9f723be65a
commit
24b9482cc1
@@ -121,6 +121,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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var faction = world.LocalPlayer?.Faction.InternalName;
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Game.Sound.PlayNotification(world.Map.Rules, null, "Speech", moi.LeaveNotification, faction);
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TextNotificationsManager.AddTransientLine(moi.LeaveTextNotification, null);
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}
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}
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