Remove thief; transfer ore along with stolen silo/proc.

This commit is contained in:
Paul Chote
2010-06-14 20:58:40 +12:00
parent 283512f314
commit 24edba34a7
7 changed files with 28 additions and 116 deletions

View File

@@ -146,6 +146,14 @@ namespace OpenRA.Traits
} }
} }
public bool TakeOre(int num)
{
if (Ore < num) return false;
Ore -= num;
return true;
}
public void GiveCash(int num) public void GiveCash(int num)
{ {
Cash += num; Cash += num;

View File

@@ -19,7 +19,7 @@
#endregion #endregion
using System.Collections.Generic; using System.Collections.Generic;
namespace OpenRA.Traits namespace OpenRA.Traits
{ {
class StoresOreInfo : TraitInfo<StoresOre> class StoresOreInfo : TraitInfo<StoresOre>
@@ -28,17 +28,20 @@ namespace OpenRA.Traits
public readonly int Capacity = 0; public readonly int Capacity = 0;
} }
class StoresOre : IPips, IAcceptThief class StoresOre : IPips, INotifyCapture
{ {
public void OnSteal(Actor self, Actor thief) public void OnCapture(Actor self, Actor captor)
{ {
// Steal half the cash the building holds var ore = Stored(self);
var toSteal = self.Info.Traits.Get<StoresOreInfo>().Capacity / 2; self.Owner.PlayerActor.traits.Get<PlayerResources>().TakeOre(ore);
self.Owner.PlayerActor.traits.Get<PlayerResources>().TakeCash(toSteal); captor.Owner.PlayerActor.traits.Get<PlayerResources>().GiveOre(ore);
thief.Owner.PlayerActor.traits.Get<PlayerResources>().GiveCash(toSteal); }
var eva = thief.World.WorldActor.Info.Traits.Get<EvaAlertsInfo>(); int Stored(Actor self)
Sound.PlayToPlayer(thief.Owner, eva.CreditsStolen); {
var use = self.Owner.PlayerActor.traits.Get<PlayerResources>().GetSiloFullness();
var capacity = self.Info.Traits.Get<StoresOreInfo>().Capacity;
return (int)use*capacity;
} }
public IEnumerable<PipType> GetPips(Actor self) public IEnumerable<PipType> GetPips(Actor self)
@@ -46,7 +49,7 @@ namespace OpenRA.Traits
var numPips = self.Info.Traits.Get<StoresOreInfo>().Pips; var numPips = self.Info.Traits.Get<StoresOreInfo>().Pips;
return Graphics.Util.MakeArray( numPips, return Graphics.Util.MakeArray( numPips,
i => (self.World.LocalPlayer.PlayerActor.traits.Get<PlayerResources>().GetSiloFullness() > i * 1.0f / numPips) i => (self.Owner.PlayerActor.traits.Get<PlayerResources>().GetSiloFullness() > i * 1.0f / numPips)
? PipType.Yellow : PipType.Transparent ); ? PipType.Yellow : PipType.Transparent );
} }
} }

View File

@@ -50,7 +50,7 @@ namespace OpenRA.Traits
public interface INotifyDamage { void Damaged(Actor self, AttackInfo e); } public interface INotifyDamage { void Damaged(Actor self, AttackInfo e); }
public interface INotifyBuildComplete { void BuildingComplete(Actor self); } public interface INotifyBuildComplete { void BuildingComplete(Actor self); }
public interface INotifyProduction { void UnitProduced(Actor self, Actor other); } public interface INotifyProduction { void UnitProduced(Actor self, Actor other); }
public interface IAcceptThief { void OnSteal(Actor self, Actor thief); } public interface INotifyCapture { void OnCapture(Actor self, Actor captor); }
public interface IAcceptSpy { void OnInfiltrate(Actor self, Actor spy); } public interface IAcceptSpy { void OnInfiltrate(Actor self, Actor spy); }
public interface INotifyEnterCell { void OnEnterCell(Actor self, int2 cell); } public interface INotifyEnterCell { void OnEnterCell(Actor self, int2 cell); }

View File

@@ -1,4 +1,4 @@
#region Copyright & License Information #region Copyright & License Information
/* /*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford. * Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA. * This file is part of OpenRA.
@@ -49,6 +49,9 @@ namespace OpenRA.Mods.RA.Activities
w.Remove(target); w.Remove(target);
target.Owner = self.Owner; target.Owner = self.Owner;
w.Add(target); w.Add(target);
foreach (var t in target.traits.WithInterface<INotifyCapture>())
t.OnCapture(target, self);
}); });
target.InflictDamage(self, target.Health - EngineerCapture.EngineerDamage, null); target.InflictDamage(self, target.Health - EngineerCapture.EngineerDamage, null);

View File

@@ -1,49 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
class Steal : IActivity
{
Actor target;
public Steal(Actor target) { this.target = target; }
public IActivity NextActivity { get; set; }
public IActivity Tick(Actor self)
{
if (target == null || target.IsDead) return NextActivity;
if (target.Owner == self.Owner) return NextActivity;
foreach (var t in target.traits.WithInterface<IAcceptThief>())
t.OnSteal(target, self);
self.World.AddFrameEndTask(w => w.Remove(self));
return NextActivity;
}
public void Cancel(Actor self) { target = null; NextActivity = null; }
}
}

View File

@@ -66,7 +66,6 @@
<Compile Include="Activities\Rearm.cs" /> <Compile Include="Activities\Rearm.cs" />
<Compile Include="Activities\Repair.cs" /> <Compile Include="Activities\Repair.cs" />
<Compile Include="Activities\ReturnToBase.cs" /> <Compile Include="Activities\ReturnToBase.cs" />
<Compile Include="Activities\Steal.cs" />
<Compile Include="Activities\Teleport.cs" /> <Compile Include="Activities\Teleport.cs" />
<Compile Include="Activities\UnloadCargo.cs" /> <Compile Include="Activities\UnloadCargo.cs" />
<Compile Include="Activities\Wait.cs" /> <Compile Include="Activities\Wait.cs" />
@@ -168,7 +167,6 @@
<Compile Include="NukePower.cs" /> <Compile Include="NukePower.cs" />
<Compile Include="TakeCover.cs" /> <Compile Include="TakeCover.cs" />
<Compile Include="TeslaInstantKills.cs" /> <Compile Include="TeslaInstantKills.cs" />
<Compile Include="Thief.cs" />
<Compile Include="Crates\ResetRadarCrateAction.cs" /> <Compile Include="Crates\ResetRadarCrateAction.cs" />
<Compile Include="ThrowsParticles.cs" /> <Compile Include="ThrowsParticles.cs" />
<Compile Include="TraitsInterfaces.cs" /> <Compile Include="TraitsInterfaces.cs" />

View File

@@ -1,51 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA
{
class ThiefInfo : TraitInfo<Thief> { }
class Thief : IIssueOrder, IResolveOrder
{
public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
{
if (mi.Button != MouseButton.Right) return null;
if (underCursor == null) return null;
if (self.Owner.Stances[underCursor.Owner] != Stance.Enemy) return null;
if (!underCursor.traits.Contains<IAcceptThief>()) return null;
return new Order("Steal", self, underCursor);
}
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "Steal")
{
self.CancelActivity();
self.QueueActivity(new Move(order.TargetActor, 1));
self.QueueActivity(new Steal(order.TargetActor));
}
}
}
}