Remove thief; transfer ore along with stolen silo/proc.
This commit is contained in:
@@ -146,6 +146,14 @@ namespace OpenRA.Traits
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}
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}
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public bool TakeOre(int num)
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{
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if (Ore < num) return false;
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Ore -= num;
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return true;
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}
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public void GiveCash(int num)
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{
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Cash += num;
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@@ -28,17 +28,20 @@ namespace OpenRA.Traits
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public readonly int Capacity = 0;
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}
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class StoresOre : IPips, IAcceptThief
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class StoresOre : IPips, INotifyCapture
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{
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public void OnSteal(Actor self, Actor thief)
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public void OnCapture(Actor self, Actor captor)
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{
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// Steal half the cash the building holds
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var toSteal = self.Info.Traits.Get<StoresOreInfo>().Capacity / 2;
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self.Owner.PlayerActor.traits.Get<PlayerResources>().TakeCash(toSteal);
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thief.Owner.PlayerActor.traits.Get<PlayerResources>().GiveCash(toSteal);
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var ore = Stored(self);
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self.Owner.PlayerActor.traits.Get<PlayerResources>().TakeOre(ore);
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captor.Owner.PlayerActor.traits.Get<PlayerResources>().GiveOre(ore);
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}
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var eva = thief.World.WorldActor.Info.Traits.Get<EvaAlertsInfo>();
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Sound.PlayToPlayer(thief.Owner, eva.CreditsStolen);
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int Stored(Actor self)
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{
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var use = self.Owner.PlayerActor.traits.Get<PlayerResources>().GetSiloFullness();
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var capacity = self.Info.Traits.Get<StoresOreInfo>().Capacity;
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return (int)use*capacity;
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}
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public IEnumerable<PipType> GetPips(Actor self)
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@@ -46,7 +49,7 @@ namespace OpenRA.Traits
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var numPips = self.Info.Traits.Get<StoresOreInfo>().Pips;
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return Graphics.Util.MakeArray( numPips,
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i => (self.World.LocalPlayer.PlayerActor.traits.Get<PlayerResources>().GetSiloFullness() > i * 1.0f / numPips)
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i => (self.Owner.PlayerActor.traits.Get<PlayerResources>().GetSiloFullness() > i * 1.0f / numPips)
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? PipType.Yellow : PipType.Transparent );
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}
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}
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@@ -50,7 +50,7 @@ namespace OpenRA.Traits
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public interface INotifyDamage { void Damaged(Actor self, AttackInfo e); }
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public interface INotifyBuildComplete { void BuildingComplete(Actor self); }
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public interface INotifyProduction { void UnitProduced(Actor self, Actor other); }
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public interface IAcceptThief { void OnSteal(Actor self, Actor thief); }
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public interface INotifyCapture { void OnCapture(Actor self, Actor captor); }
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public interface IAcceptSpy { void OnInfiltrate(Actor self, Actor spy); }
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public interface INotifyEnterCell { void OnEnterCell(Actor self, int2 cell); }
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@@ -1,4 +1,4 @@
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#region Copyright & License Information
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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@@ -49,6 +49,9 @@ namespace OpenRA.Mods.RA.Activities
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w.Remove(target);
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target.Owner = self.Owner;
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w.Add(target);
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foreach (var t in target.traits.WithInterface<INotifyCapture>())
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t.OnCapture(target, self);
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});
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target.InflictDamage(self, target.Health - EngineerCapture.EngineerDamage, null);
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@@ -1,49 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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namespace OpenRA.Mods.RA.Activities
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{
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class Steal : IActivity
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{
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Actor target;
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public Steal(Actor target) { this.target = target; }
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public IActivity NextActivity { get; set; }
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public IActivity Tick(Actor self)
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{
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if (target == null || target.IsDead) return NextActivity;
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if (target.Owner == self.Owner) return NextActivity;
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foreach (var t in target.traits.WithInterface<IAcceptThief>())
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t.OnSteal(target, self);
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self.World.AddFrameEndTask(w => w.Remove(self));
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return NextActivity;
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}
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public void Cancel(Actor self) { target = null; NextActivity = null; }
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}
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}
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@@ -66,7 +66,6 @@
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<Compile Include="Activities\Rearm.cs" />
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<Compile Include="Activities\Repair.cs" />
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<Compile Include="Activities\ReturnToBase.cs" />
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<Compile Include="Activities\Steal.cs" />
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<Compile Include="Activities\Teleport.cs" />
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<Compile Include="Activities\UnloadCargo.cs" />
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<Compile Include="Activities\Wait.cs" />
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@@ -168,7 +167,6 @@
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<Compile Include="NukePower.cs" />
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<Compile Include="TakeCover.cs" />
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<Compile Include="TeslaInstantKills.cs" />
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<Compile Include="Thief.cs" />
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<Compile Include="Crates\ResetRadarCrateAction.cs" />
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<Compile Include="ThrowsParticles.cs" />
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<Compile Include="TraitsInterfaces.cs" />
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@@ -1,51 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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namespace OpenRA.Mods.RA
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{
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class ThiefInfo : TraitInfo<Thief> { }
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class Thief : IIssueOrder, IResolveOrder
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{
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public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
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{
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if (mi.Button != MouseButton.Right) return null;
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if (underCursor == null) return null;
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if (self.Owner.Stances[underCursor.Owner] != Stance.Enemy) return null;
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if (!underCursor.traits.Contains<IAcceptThief>()) return null;
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return new Order("Steal", self, underCursor);
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}
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString == "Steal")
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{
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self.CancelActivity();
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self.QueueActivity(new Move(order.TargetActor, 1));
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self.QueueActivity(new Steal(order.TargetActor));
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}
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}
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}
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}
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