Add a 'ReplaceRequiresPower' update rule

This commit is contained in:
abcdefg30
2018-06-01 21:16:47 +02:00
committed by Paul Chote
parent 6c8a943dc9
commit 24f9ff0ac2
3 changed files with 52 additions and 1 deletions

View File

@@ -595,6 +595,7 @@
<Compile Include="UpdateRules\Rules\RemoveOutOfAmmo.cs" />
<Compile Include="UpdateRules\Rules\RemovePlayerPaletteTileset.cs" />
<Compile Include="UpdateRules\Rules\RenameWithTurreted.cs" />
<Compile Include="UpdateRules\Rules\ReplaceRequiresPower.cs" />
<Compile Include="UpdateRules\Rules\ScaleModHealth.cs" />
<Compile Include="UpdateRules\Rules\ScaleModHealthBy10.cs" />
<Compile Include="UpdateRules\Rules\ScaleModHealthBy100.cs" />

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@@ -0,0 +1,49 @@
#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class ReplaceRequiresPower : UpdateRule
{
public override string Name { get { return "Replace 'RequiresPower' with 'GrantConditionOnPowerState'"; } }
public override string Description
{
get
{
return "'RequiresPower' has been replaced with 'GrantConditionOnPowerState' which\n" +
"toggles a condition depending on the power state.\nPossible PowerStates are: Normal " +
"(0 or positive), Low (negative but higher than\n50% of required power) and Critical (below Low).";
}
}
bool displayed;
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
var requiresPower = actorNode.LastChildMatching("RequiresPower");
if (requiresPower == null)
yield break;
requiresPower.RenameKey("GrantConditionOnPowerState@LOWPOWER", false);
requiresPower.AddNode("Condition", "lowpower");
requiresPower.AddNode("ValidPowerStates", "Low, Critical");
if (!displayed)
{
displayed = true;
yield return "'RequiresPower' was renamed to 'GrantConditionOnPowerState'.\n" +
"You might need to review your condition setup.";
}
}
}
}

View File

@@ -48,7 +48,8 @@ namespace OpenRA.Mods.Common.UpdateRules
new ChangeBuildableArea(),
new ChangeCanPowerDown(),
new DropPauseAnimationWhenDisabled(),
new RemoveOutOfAmmo()
new RemoveOutOfAmmo(),
new ReplaceRequiresPower()
}),
new UpdatePath("release-20180218", "release-20180307", new UpdateRule[0]),