Move PlayVoice and PlayVoiceLocal from Sound to Voiced.
Move HasVoice, HasVoices and GetVoices from WorldUtils to Voiced.
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@@ -39,7 +39,8 @@ namespace OpenRA.Mods.Common.Traits
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if (e.DamageState == DamageState.Dead && damaged != e.Attacker)
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{
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if (self.World.WorldTick - lastAnnounce > info.Interval * 25)
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Sound.PlayVoice("Kill", self, self.Owner.Country.Race);
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foreach (var voiced in self.TraitsImplementing<IVoiced>())
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voiced.PlayVoice("Kill", self, self.Owner.Country.Race);
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lastAnnounce = self.World.WorldTick;
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}
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